Dancing Dagger spike, Yes I'm crazy

Go down

Dancing Dagger spike, Yes I'm crazy

Post  jeunfb on Sat Apr 12, 2008 11:46 pm

Pax motivated me. Blame her.

The very confusing setup here is really simple. All players will have the core skills, and each one will have a per character skill

Core Skills
These will appear on all but the runner.

A/Mo
12 + 1 + 3 Deadly Arts

Dancing Daggers
4 Crippling Daggers, others Disrupting Daggers
Augury of Death
Deadly Paradox
Res siggie

Assassin skills
BiPer A/N
12 Blood Magic

Blood Renewal
Blood is Power
Strip Enchantment
...
Expel Hexes A/Me
12 Inspiration Magic

Hex Eater Signet
Expel Hexes
Power Drain
...
Crippling Hard Resser A/Rt
12 Shadow Arts

Hidden Caltrops
Siphon Speed
Feigned Neutrality
Death Pact Sig (in place of res sig)
...
Part time RC A/Mo
12 Protection Prayers

Restore Conditions
Shielding Hands
Protective Spirit
...
ZB support A/Mo
12 Protection Prayers

Zealous Benediction
Dismiss Conditions
Spirit Bond
...
LoD Infuse A/Mo
12 Healing Prayers

Light of Deliverance
Words of Comfort
Infuse Health
...
Spirit Light Healer A/Mo
12 Restoration Magic

Spirit Light Weapon
Wielder's Boon
Life
...
Hopefully SoR flagger, E/Mo
Steps
Get close up and personal
Use Deadly Paradox and avoid damage
Spike with Dancing Daggers when the leader says 1
Use Augury of Death only if the target is near death
Rinse and repeat http://www.theamazonbasin.com/gw/forums/index.php?showtopic=8329
avatar
jeunfb

Posts : 101
Join date : 2008-04-01

View user profile

Back to top Go down

Back to top

- Similar topics

 
Permissions in this forum:
You cannot reply to topics in this forum